Rings
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threw this together really quick yesterday, probably not the final ver of the animation
| Dimensions: | 550 × 400 px. |
| Submitted: | Jul 3, 2009 03:54 PM |
| Favorites: | 8 (Who?) |
| Tags: | (None) |
maybe you should do your own fighting game with animations like this-cool stuff
Awsome, love your animations
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Lurve ya's x
Not bad, maybe i'll made the animation with a lower frame rate.
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you can tell what the frame rate is by looking at it?
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I'll say something 24. That's a good frame rate, but for this animation, is a bit slower. In most fighting games, characters looks more "nervous" but that just my taste ^^
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your right it is 24fps, i might actually go to a lower frame rate for the actual game depending on what my scripter says, if i do lower the frame rate id probably tweek the animation to make closer to the current speed but maybe a tad slower
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Yeah, 24fps is ideal for animations like this. And there's always a way to adjust the speed.
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I have to admit I like the third animation as well; the first appears as if she is swaying and the second doesn't invoke a sense that she's alert to every possible blow.